seeingyou: (navi: happy.)
eyeminders. ([personal profile] seeingyou) wrote2020-08-30 07:49 pm

pairings.

One of the features of being one of Navi’s passengers is a nifty psychic link with another passenger. Since the Navigator is an empathic being, it draws strength from the emotional bonds of its passengers. Characters will be assigned to pairs (or potentially a group of three, but no more than three), and paired characters will recognize each other by their glyphs' behavior (see FAQ for details). ICly, the pairings are made by the Navigator, based on what it's able to sense about its passengers; OOCly, this is done by the mod team with player input.

Characters from the same canon will not be paired, either temporarily or permanently. Temporary pairings will be made every other month, and are a good way to test out the waters with character compatibility. CR doesn't necessarily develop immediately, and part of the aim of this game is to encourage character development through these partnership bonds. So what may seem like an oil-and-water pairing can work out to be extremely emotionally fulfilling with some effort. Everybody wins!

Players can request temporary pairings or be randomly assigned by the mods. Permanent pairings must be requested and confirmed by the players of both characters.

Please fill out the pairing info below!

lightresearch: https://stephicness.tumblr.com/post/182574069834/ienzo-icons (away)

[personal profile] lightresearch 2021-10-21 03:36 am (UTC)(link)
Character Name: Ienzo
Character Journal: [personal profile] lightresearch
Pairing Information:

Ienzo is patient, forgiving, friendly, intelligent, and will work himself to the bone in order to help others and atone for his past sins.

What are those past sins? Well, when he was ten years old - yes - he was one of the scientists - yes, I know - involved in a research project that not only experimented on people, but ended up destroying his world.

That turned him into a Nobody - a version of himself that (initially) was entirely emotionless. This version of him, Zexion, was cold, aloof, manipulative, and cruel. There were parts of Ienzo in there - he was the one who would teach other Nobodies in their group how to use technology. But he would twist around their opponents' perceptions to try to evoke despair, and thought nothing of their goals to destroy more worlds.

Ienzo carries a good deal of guilt about that time, and won't be willing to discuss it. He'll tell anyone who asks that the best way is to keep moving forward, to focus on the good one can do for the world. He will steer away from or shut down conversations that might hint he wasn't at fault for what occurred.

Fortunately for anyone paired with him, they'll likely just think he's a nerd who works too much and sleeps too little. Nothing deep to see here, no sir!
Edited 2021-10-21 03:36 (UTC)