pairings.
One of the features of being one of Navi’s passengers is a nifty psychic link with another passenger. Since the Navigator is an empathic being, it draws strength from the emotional bonds of its passengers. Characters will be assigned to pairs (or potentially a group of three, but no more than three), and paired characters will recognize each other by their glyphs' behavior (see FAQ for details). ICly, the pairings are made by the Navigator, based on what it's able to sense about its passengers; OOCly, this is done by the mod team with player input.
Characters from the same canon will not be paired, either temporarily or permanently. Temporary pairings will be made every other month, and are a good way to test out the waters with character compatibility. CR doesn't necessarily develop immediately, and part of the aim of this game is to encourage character development through these partnership bonds. So what may seem like an oil-and-water pairing can work out to be extremely emotionally fulfilling with some effort. Everybody wins!
Players can request temporary pairings or be randomly assigned by the mods. Permanent pairings must be requested and confirmed by the players of both characters.
Please fill out the pairing info below!
Characters from the same canon will not be paired, either temporarily or permanently. Temporary pairings will be made every other month, and are a good way to test out the waters with character compatibility. CR doesn't necessarily develop immediately, and part of the aim of this game is to encourage character development through these partnership bonds. So what may seem like an oil-and-water pairing can work out to be extremely emotionally fulfilling with some effort. Everybody wins!
Players can request temporary pairings or be randomly assigned by the mods. Permanent pairings must be requested and confirmed by the players of both characters.

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Character Journal:
Pairing Information: Prompto grew up in a relatively ordinary neighbourhood in Insomnia. All he knew was that he'd been adopted. His parents did not care much for him and ultimately made themselves scarce in his life when he was still in grade school. While Prompto took care of himself, he did not do so optimally and he was a very heavyset kid, due to not knowing how to cook and eating nothing but takeout. Due to crippling social anxiety, he could barely speak to his classmates, let alone anyone else. A chance encounter with Lady Lunafreya's messenger had her asking him to befriend Noctis. His first attempt went poorly so he dug deep in his determination and changed everything about himself - he lost weight, he got contacts, he covered up his freckles and attempted to blend in and be more outgoing to mixed results.
The five years he spent with Noctis were by far the best years of his life. He enlisted as a Crownsguard to the prince and graduated in time to escort him out of Insomnia. During their horribly fated journey, he was kidnapped and tortured by the enemy, discovered he was a stolen clone/experiment and once Noctis was gone, he was a member of the trio left to pick up the pieces. He's spent ten years without seeing the sun rise, fighting daemons day in and day out to protect the citizens of Lucis.
Despite the fact that there is all of this darkness in his history, he's the optimistic mood lifter of the group, preferring not to dwell on the negative, lest it drag him under.